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Fallout 3 vs new vegas map size
Fallout 3 vs new vegas map size




Do so after reading Joel Burgess' excellent post on designing world maps.Ĭomparison Fallout 4 world map files with the correct region borders are provided by FloorBelow.Wabbajack nexus calls remaining 218 is a connection between things.

  • Commentary is kept to a minimum, to allow you to draw your own conclusions.
  • We excluded DLCs with non-existent or difficult/impossible to analyze world maps from, Operation: Anchorage, The Pitt, Mothership: Zeta, Dead Money, and Lonesome Road, as their structure makes it impossible to make any kind of comparison that would have merit.
  • The Vault does its best to provide accurate comparisons, however, the nature of graphics software and adjusting maps of different sizes makes this a challenge.
  • fallout 3 vs new vegas map size

    Maps have been colored red to signify unplayable or unreachable areas. Each grid square contains a different amount of cells as a result.

  • Texture files containing the pre-rendered world maps are, however, of a different scale in Fallout 3, Fallout: New Vegas, Fallout 4, and its DLCs.
  • Scale is approximately the same for different generation games: 128 units correspond to roughly a height 1.0 human: Creation and Oblivion.
  • Compare the data for Oblivion's Creation Set and Creation Engine games.
  • Cell size has remained constant ever since Morrowind and NetImmerse.
  • The only exception is Morrowind, as the map cell was 8192x8192 in Net Immerse.
  • fallout 3 vs new vegas map size

    Fallout: New Vegas has been used as reference.

  • All maps within are standardized to the size of a single cell (4096x4096 units, represented by a square roughly 15x15 pixels the margin of error is roughly 5-7%).
  • fallout 3 vs new vegas map size

    Fallout DLCsīefore we delve into the meat of this article, let us point out a few facts:

  • 2.5 Bonus stage: Elder Scrolls DLCs vs.
  • 2.3 Fallout 4 DLC and other Fallout DLCs.





  • Fallout 3 vs new vegas map size